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Tobias
6845 34 85

Taming Dreams Episode 3 Open Beta

Posted by A Tobias 1 year ago
After several delays caused by going to university and becoming horrendously ill, I've finally got to the point where I can move Taming Dreams Episode 3 to the 'open beta' phase, meaning that anyone who wants to test it can do so before I release it publicly in the app store. Please read on to find out exactly how to do that!

Firstly, this is later than I'd prefer it to be! After moving to university, I got horribly ill (what with being around loads of new people and everything), and I've been busy as well, trying to adapt and sorting things out and going to lectures and so on, so I haven't really had time to get into Taming Dreams. I've tried to write a post about my personal experiences thus far several times, though the illness has made it essentially impossible.

But you're probably reading this to access the open beta, so here's how to do that.

Join the Google Group

As before, I'm using a Google Group to manage members and (at least to some extent) feedback. It's a different one than last time, and you can find it here:

∞ Google group ∞

Find the game in the app store

Once you're accepted as a member of the group, you should be able to find Taming Dreams at this url:

∞ App Store link ∞

This is for the Android version. If you don't have an Android device, or would prefer to play on your PC, you can use a program called ∞ Bluestacks ∞ as an android emulator to play the game on your PC.

I intend to release an iOS version eventually (the only reason I haven't yet is because I don't have an iOS device myself), and hopefully a more official PC one as well, but all this is new to me so I'm not entirely certain how to do any of these things. One step at a time!

Your feedback is so very important!

As before, I really, really want feedback from people, since that's the whole point of a beta phase. I don't just mean cold, lifeless, technical bug reports so then I can 'fix' the bits that are 'broken'... I'm more interested in how people feel about the experience; which bits they enjoy or don't, and why.

Partly this is because knowing that people like what I'm making makes me want to continue making it (why would I make something nobody seemed to care about?), but also because hearing detailed feedback like this allows me to know where to focus my attention, and what I might change to improve the experience for people.

All feedback is valuable, and it really does make a lot of difference!

I've set up a feedback form that you can fill in with specific questions:

∞ Feedback Form ∞

Please do fill that in when you've finished! It will mean a lot to me if you do!

Also, though, if you have any more immediate, real-time feedback, please comment on this blog post with your findings or thoughts. If you don't have an account on this site, it's easy to make one! I know that's probably a bit of a bother, but it's much easier to manage feedback if it's all in one place.

Some missing features

The game's a beta version, meaning that it's not yet fully finished. Some things are missing, so please be aware of these rather than reporting them as if I don't know about them. They're basically the same as what I mentioned in another beta post, so I'll just copy and paste them here:

- I haven't updated the Encylopaedia for several characters and pieces of music yet.

- While there's a fair bit of chat dialogue at the moment, it stops after a certain point even though a popup thing still appears to say that it's changed. I'll add the rest over the next few days.

- There's a section 'after the end' where you can wander around at sunset... and I want the NPCs to say something different then, but none of them do just yet.

- When you first see Elwyen, she's playing her lute for a few seconds before her dialogue begins (because that dialogue matches with the music when it does appear), but her sprite isn't animated yet. Eventually it will be, so it'll seem less like the game has frozen.

- There's a very temporary Game Over screen, but it doesn't do anything yet. Eventually, I'd like to include buttons that allow you to respawn at the last crystal, return to the title screen, or restart the last agitation.

- I'd also like to allow players to hold down their finger at a save crystal (rather than just quickly tapping) to be able to select a new slot to save in, so you can create multiple saves for one playthrough.

- I've not added most obscure words to the Dictionary thing yet. There are hundreds, so I'll do that gradually!

- There are some houses that you can enter in the temple area which contain furniture with generic examine descriptions. I'd like to add unique descriptions for them, when I find the time.

- There's no way to manually trigger agitation if the obelisk has been filled, though I don't know how much of an issue this will be. Perhaps there are more than enough encounters to fill integration for everyone at the moment, especially since I doubled the number of encounters in episode 2.

- I'm considering adding sidequests to both episodes 2 and 3, as several people have requested, but I simply haven't had the time yet. I feel that the only thing I could include as a reward which would make the effort worthwhile would be a new miasmon, one which can't be easily acquired in that episode's dungeon, but that would involve creating new species specifically for that purpose. I can do that, and I even know which species to use for it, but it'll take a bit of time, so it's currently at the bottom of my To Do List.

I've updated episodes 1 and 2, as I said in another post; the latter only subtly, though the former has a more simplified tutorial. If you struggled with the agitation mechanics last time, I'd be curious to know if this helps with comprehension!

So yes!

I really hope you enjoy the game as it is at the moment, and I eagerly look forward to your detailed feedback! Thank you for your patience!
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34 Comments

24 Colombia
Shatbat
2
Hi! I just began playing episode one. Seems interesting so far. There is something I noticed though, although I like the dictionary feature and I splurged on all of it the first chance I got, once the scene changes I lose all my "progress" and have to start over with "gods" and unlock all other words again from there. It would be nice if once I unlocked them they stayed like that for the rest of the game
29 United Kingdom INFJ EII 459 SxSo RLxaI AIS MelancholicPhlegmatic
Tobias
0
The point of the dictionary feature is to help with understanding words in the current 'page' of dialogue, and nothing beyond that, because I feel it'd get completely out of hand otherwise. I mean, say you unlocked about 50 words, then got to a page of dialogue with a new word you didn't know. You'd have to scroll through all of those many words - which would probably fill the screen - just to get to the new one, and as the number of words increased to the hundreds, it'd become more and more of a chore to check up on new ones, and so you might just ignore the dictionary from that point on. So I feel that the 'benefits' (if any) of keeping words 'unlocked' are far less than those of resetting for each new page.
16 United States
MaxDestruction
1
Tobias! I'm not the master with computers, and I've been anxious to play Mardek 3 Taming Dreams but Ican't get bluestacks to find Mardek Taming Dreams. I know I have to do some certain thing to download but I'm.. uh... really confused. I've been a loyal Mardek fan for a long time so could you maybe reply saying how to work it?
29 United Kingdom INFJ EII 459 SxSo RLxaI AIS MelancholicPhlegmatic
Tobias
1
I'm not certain myself since I haven't personally done it, but I think if you have Bluestacks running and visit the link to the app page in your browser, that page will give you an option of which device you want to install it on, and Bluestacks will be one of those options (it might be called 'emulator' or something similar). Once you install it that way, I imagine it'll show up visibly in some kind of app list in Bluestacks!
19 United Kingdom
Konradix
2
I'm really tempted to buy the 3rd episode right now, but I'd rather play it on an actual PC, rather than Bluestacks (which I had some problems with). I really enjoyed the battle system. For a game advertised as more of the RP rather than the G, the battles feel really fresh and fun every time. Cannot wait for the full version. Also the fact that the battle with Steele was interrupted makes me wonder whether there will be any Agitations against real characters. Nevertheless, good luck to you Tobias, on the game and your University life.

Also I love the haiku miasmon <3
29 United Kingdom INFJ EII 459 SxSo RLxaI AIS MelancholicPhlegmatic
Tobias
1
I'm glad that you liked what you've seen so far!

It might be months before I release an 'official' PC version, though, simply because I don't know how; I have ideas, but it's much easier to say 'I'll release it on Steam' than to actually do that in a technical sense.

So at this point the options are to either pay less than a pound to access episode 3 right now (which I feel is better than the previous two episodes in many ways), or wait who-knows-how-long for an official PC release which is just a hope rather than a certainty at this point...
27 Hungary INTP RCoEI
abbath
1
Hi, it seems that the dialogs are not being updated after going back to the temple in episode 3. When there's that statue thingy, and when the first lavendeers come up, then the (!) sign comes up time after time, but the dialogs are the same between the characters since the last one in Gemsand. Is it possible that not only me who is experiencing the same behaviour? I'd like to read all dialogs, to give a proper feedback, so it would be nice to have this fixed.
29 United Kingdom INFJ EII 459 SxSo RLxaI AIS MelancholicPhlegmatic
Tobias
1
I did mention in this post that I haven't finished writing all of the chat dialogue yet. It's something I'm working on at the moment.
27 Hungary INTP RCoEI
abbath
3
Oh right, sorry for bothering you with this then. I really like the game, thanks for all the amazing work!
Also I'm a bit afraid it will change me more I'd like... Which is considerably more I'd expect from a "game" :) I suppose this is kind of the purpose too. It's like reading a book after which you see the world from a whole other perspective, yet you know the world itself didn't change, it's just you, observing it in an extended way. I hope this makes sense. Usually I find a book, or a movie "good" if I feel this way after "consuming" it.
27 United States
dkwater
2
ive just played the two episodes.. I found it was an interesting take. there was a few times i had to reload the game and the save points i used was useless cause i couldnt load my previous game. i think in ur other version it was more cheery and funny. this game seemed more serious and philosophical. i wish there was a lil more lightness and jokes in the dialog or simple and to the point on the serious points. i like the idea of the poems. i also like how the two episodes correlate more. your previous version bothered me a lil with the whole going to the dungeon then all of a sudden ur in town with no explanation. i was a lil disapointed to be honest at the ending of episode two. i hope episode three is a lot better. i think on the whole u normally do better at the third. i enjoyed the play at the end of ur old episode. thats my thoughts anyways
24 United States
Ptyrell
1
If this is our first time testing episodes one and two, would you like us to find and use the older feedback forms for them, or would you rather we simply attach the extra feedback to the form you just posted?
17 United States
Amayzee
1
Hello! I downloaded Taming Dreams yesterday, and I noticed that the multi-touch functions that open menus in the overworld do not work on my android phone. I don't know if this will help, but the phone is called a T-Mobile US Motorola XT1063. Also, I found that the line "Well, we'll be well" is quite awkward and used in situations where I don't think it makes too much sense. I may be wrong, seeing as I don't know much about the nuances of language, but I thought you'd want to know my opinion on the game. Otherwise, it's great! I love the whole agitation and rapport system, with the runes and the Jolly-Grave spectrum plus the other-two-which-I-can't-remember!
17 United States
Amayzee
1
Actually, nevermind on that glitch. I redownloaded the game and it's gone now.
20 Czech Republic INFJ EII 451 SoSx RLuAi SAI MelancholicPhlegmatic
Anhelm
2
I'm glad to hear on Taming Dreams. I haven't been much active here, recently, because of various minor reasons, which I hope to change once I'm fully 'settled' in the university schedule stuff and so...

I intended to apply for the first beta testing but I obviously, I didn't make it any further. I say so in order to inform you that I am still alive and following the site, even though leaving few comments.

I've just applied for the Google group. I believe that know, having finished my part-time job and started going to the school, I should be able to play through and share my most inner impressions of the new TD episode!!

(Oh well, it seems I am already allowed to join and download the program. And I can see you're talking about it in a previous comment, okay.)

I hope my feedback on the old, computer version on the first two episodes was somewhat helpful and that I know at least a bit how to do the work. I understand it's preferable to receive detailed information and to know how the game (or anything, basically) affects the audience.
16 United States
dgieedelman
1
Question why not use the old group
Why did you need to make a new one?

Look forward to playing your amazing games
29 United Kingdom INFJ EII 459 SxSo RLxaI AIS MelancholicPhlegmatic
Tobias
1
The old group was from when the game was still called 'MARDEK' instead of 'Taming Dreams', so the different title made me want to use a different group. There are other reasons, but that's the biggest one. I'll continue to use this one for future episodes.
19 United States INFP PhlegmaticCholeric
Will
1
Are the first two episodes available for open beta too? I'd like to be able to beta test, but I'd rather play them in order, so I understand the plot. I applied for beta testing, actually, but you never got back to me.
29 United Kingdom INFJ EII 459 SxSo RLxaI AIS MelancholicPhlegmatic
Tobias
1
The game contains all episodes, and will continue to do so every time a new one's released, so yes, you can play them all together!

Sorry about not approving you for the testing of the other versions; you must have applied late, when those versions had become outdated and I was focusing instead on episode 3.
19 United States INFP PhlegmaticCholeric
Will
1
Okay, great! Thanks!