I got an iPhone on Monday so then I could publish to those, and I've already got a port working perfectly! However, it seems that I need an actual Mac computer to upload any apps to Apple's app store, so SIGH. Thankfully, the university has Macs in the library, so hopefully I should be able to use those when I next have the chance.
It really bothers me how long this has all taken. I mean, I should
have finished and released the game months ago... but instead I've just been dragging everything out forever due to fears about how it might be received, or of making some mistake during the release phase and messing up any chance the game has of being a success...
Those fears are still with me. I spent much of yesterday feeling miserable with dread about the game being rejected and neglected, feeling embarrassed at the thought I'd ever been deluded enough to think it might become something notable and profitable.
I keep wishing I'd told the story differently... Largely due to the slow start with an entirely male cast; I feel that the game's charm isn't shown until later, but most people may never see it if they never get through the beginning bits. It started off as a MARDEK reboot, so I stuck to the plot of that, but now I regret it because I feel I could do something more resonant and relevant to the game's themes if I were to start afresh with characters specifically designed for such a setting. It's too late now, of course, but if the game does
do terribly, then rather than carrying on with it, I might consider reusing its code and assets to start again with a new story.
Hopefully it won't come to that, though! But I don't know. For the last few months, my thoughts about its fate have been very up and down. Some days, I feel like it might make millions and attract a lot of attention and admiration because it's something a bit different... but other days, I imagine it ending up with a 2/5 star rating and a bunch of scathing reviews (if any), earning me a few hundred pounds, if that. Both seem entirely realistic in my mind, but of course there's no way to know until I actually release it.
Which should hopefully be very soon! Definitely before the end of the year. I hope. Probably.