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Posts relating to The Site:

Tobias
6531 85 203

Finally!

Posted by A Tobias 2 years ago
I've got to a point with the mobile-slash-new version of MARDEK where I can upload it for testing, and start figuring out how to release it. I've also enabled membership for this site, so you can create an account and comment on these posts and the forum if you want. Sorry that it's all taken so long! I imagine this... transition may be fairly stressful for me, though, so I'm going to write out various thoughts and things here.
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Tobias
1775 0 163

A resolution of sorts

Posted by A Tobias 2 years ago
I wrote in my last post about hitting a snag when porting MARDEK to mobile, but I've found a solution of sorts now. It will require redoing quite a lot of stuff, but that's probably for the best. Annoyingly, though, it might take a couple of weeks to sort everything out (though hopefully less). I'm thinking that perhaps I should enable membership here and start my Patreon account up first.
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Tobias
1876 4 172

My Domain Through the Years

Posted by A Tobias 2 years ago
I've been making updates to the design of this site over the last couple of days, and it got me thinking about the many times in the past when I've renovated my primary online domain. My first main site, www.fighunter.com, was started in 2004, which is a whole decade ago now... I've just been looking back at how it looked throughout the years...
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Tobias
1085 5 144

Poll, Social Media, etc

Posted by A Tobias 2 years ago
I've added a poll to the blog page, which people can vote on anonymously without needing an account. I'll use this instead of that external poll service in future, and it'll probably be updated with a new question every so often. I've also added some social media buttons...
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Tobias
779 0 131

Blog Updates!

Posted by A Tobias 2 years ago
I've updated the blog a bit! Since games take so long to produce, I'm planning to write maybe daily blog posts, not just about my games, but about other stuff that interests me too. They'll be colour-coded so you can skip the ones you despise!!
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Tobias
263 0 7

Progress widget

Posted by A Tobias 2 years ago
I spent yesterday making some kind of To Do List thing like I said I would. Essentially it involves me adding tasks with an estimated completion time (like, say, 1 hour for a character's field sprite). When it's time to start that task, I'll press a button that will start a timer, then when I'm done, I'll stop the timer and the task is marked as done and the actual time spent is stored; I also get a 'score' based on how long I took based on the estimate. These tasks are sorted into days, and from this a potential completion date can be calculated.
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