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Posts relating to Updates:

Tobias
1271 6 81

The Struggle

Posted by A Tobias 4 weeks ago
It's been a long time since my last post here. Quite frankly, I've been struggling a lot recently with crippling depression... which isn't new for me, but which was certainly worsened by finding out that I have a brain tumour. I don't want to say that I've given up being creative; I've spent such a large chunk of my life making things that I can't imagine not doing that anymore. But making games alone is hard and potentially fruitless work, and my failure to connect with other people is really getting in the way of everything.
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Tobias
2511 3 67

Update!

Posted by A Tobias 4 months ago
Hello! I just wanted to write an update because I haven't in a while. Sadly, development has been somewhat in stasis recently, due to deep depression and my brain tumour; I've been writing more about all that on my ∞ personal blog ∞. I have been making progress, it's just slow!
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Tobias
1282 14 52

Idea: Inner Demons

Posted by A Tobias 5 months ago
I like Pokemon, and I like personal development. I've recently been brainstorming ideas for an app - not really a game - which is sort of a combination of these two. Perhaps it'd be called something like "Inner Demons" or "Mind Tamer" or "Emotimon" or some better title I've yet to come up with, and it'd be a way of visualising and cultivating our inner worlds in terms of traits, fears, aspirations, strengths, and personal connections, represented as animal-like creatures that you feed whenever you engage a part of yourself, and in feeding them, they grow and evolve to represent your own personal growth and evolution.
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Tobias
2342 8 106

I Didn't Die

Posted by A Tobias 6 months ago
I'm currently recovering from brain surgery, which I had last week. Things like this shake up life a lot... but now that it's over for the moment (but not for good), I feel a bit lost. I've been trying to get back to games development, though, so I'd like to write a bit about that here.
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Tobias
742 3 32

Soulmate Development 8: Pitch & Uncertainty

Posted by A Tobias 6 months ago
I'm still working on Soulmate! I've made ∞ this page ∞ to briefly summarise what the game actually is and why I'm making it; it's quite rough at the moment, though, and I'll continue to update it (especially with concept art and screenshots when I have them to include). I've mostly been trying to figure out the details of the story recently, though I'm also plagued by uncertainty...
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Tobias
995 11 53

Soulmate Development 7: Soulmate & Concepts

Posted by A Tobias 7 months ago
I'd been trying to dive straight into asset creation with Soulmate, though I realised that I needed to think much more carefully about the groundwork - the conceptual base, story and setting - first. So I've done that! Though normally I'd avoid posting openly about story development like this to avoid 'spoilers' for when the game is done, I think it'll be more interesting to be able to watch as things develop over time. To compare the final story to the notes I had at this stage. I've also drawn a rudimentary design of the eponymous, androgynous Soulmate character!
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Tobias
812 8 39

Soulmate Development 6: Villain Design

Posted by A Tobias 7 months ago
Phew, this one took ages! And I'm not even sure I like where I've gone with it so far.
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Tobias
977 12 41

Soulmate Development 5: Conversations

Posted by A Tobias 7 months ago
I've gone beyond the concept stage (though there's still a lot of that left to do) and actually started on the actual game part of Soulmate! Well, I mean, I'm just reusing Taming Dreams' engine, so most of the work was already done, but still. Progress!
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Tobias
1189 4 51

Quick Update: A Decision

Posted by A Tobias 8 months ago
I wrote in the previous post about four ideas I could explore over the summer, uncertain which one to focus on. I've decided to direct my attention towards the one currently called 'Soulmate'.
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Tobias
2140 19 63

Coming Together

Posted by A Tobias 10 months ago
Sorry yet again about the delays and inactivity! It's not that I've stopped caring or drifted too far off course; I'm just working my way through a lot of difficult things right now. Still. I have three weeks free after next week, though, so I'll have more than enough time to resume work on games development. I'd like to write a bit here though about dipping my toe into the world of games playing, which I rarely do...
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