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Spectre35~4Y
This looks very promising. Here's my brief opinion about this blog post.

Camera angles- Both static and dynamic ones work fine for me. Just that the dynamic one moves a bit too much for my preferences. And Savitr's reactions seem to be too short.

Battle mechanics- The battle mechanics seem to be very complicated and daunting at first but it makes a lot of sense after reading this post. The rune popup is very useful to gauge the effect of skills.

Edit- These are the camera angles that I find weird/unnecessary, 1. Beginning of the battle. 2. Tamed monster moving. 3. Casting skills (especially when casting on friendly units)
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