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Tama_Yoshi82~4Y
The point having a demo specially made for content creators is important, I think. It reminded me of the various demo let's play of The Stanley Parable, which was very self-aware as being a demo, and sometimes even mentioned the let's players by their names. An important aspect was that the demo was not a part of the game, but a bite-sized "experience" that reflected the narrative wackiness of the full game (itself not that long!).
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Tobias 1104~4Y
I just looked up a (no commentary) playthrough of the Stanley Parable, and that's extremely self-aware and expertly made! Well beyond what I'm capable of myself, and it's such a different kind of experience that essentially nothing about it would apply to any demo I could make. Something I might keep in mind for future projects where the player has a custom character rather than playing as a prewritten one, though.
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