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Tobias 1102~3Y
I'm using sentiments for the six I'll probably still use in Belief if I ever get around to doing more with that (Amity-Enmity, Joy-Sorrow, Lust-Fear). So there are both elements and sentiments! Elements makes sense though since this world is fundamentally made up of them in the same way some generic fantasy world might be made of Fire, Water, Air, and Earth (though do most RPGs that include elements even bother working them into their lore at all?).

I could post those on Patreon, good idea! I hope I remember it!

I just posted a revised version of the mausoleum on Twitter: it's now a pure pyramid surrounded by pillars, and it's (at least slightly) glowy even during the day! (The time of day doesn't change, though some are in the darker underworld.)

I had a look at Iconoclasts, and it at least seems visually impressive based on the screenshots. So I can imagine that'd draw people in. Seems to have a way-above-average number of reviews. He seems like a skilled creator, and seeing the work of solo creators like that brings out curiosity and jealousy. I want to know how they achieved what they did, to the point where I want to dive in deep and research them and the path they took, but the unavoidable comparison is so exhausting that I always ended up intending to play them 'later', like with Undertale (though that one was particularly aversive due to genre similarities).

I was wondering last night whether to play Stardew Valley next actually, since that's as impressive a solo success story as you can get. Feels like something that could never be completed though and I don't want to sink weeks into one thing...

I forgot about CBC; I've been too busy with Atonal Dreams and being depressed! I've been thinking I could put my old games on itch.io like I'm doing with the music on Bandcamp, but it'd take way more time and effort with probably just as little benefit so I'm not exactly jumping eagerly into it...
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