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Tobias 1102~2Y
I'm also hoping that your PC is fixed soon!! That's very frustrating timing for this impending alpha test, but surely frustrating for you in general so I wouldn't want that prolonged!

Is the way you described Steam betas the same as what I did with the first Atonal Dreams alpha, or different? I can barely even remember what I did last time, though I think I must have researched it back then? I don't think there's much point having a separate beta branch though as the game won't be an ongoing, continually-updated thing.

There's an idea that I think I first heard about in sci-fi a few years ago, of multiple universes or 'dimensions' overlapping but on different 'frequencies', and I've recently been seeing the same concept talked about as if it could be the nature of our actual reality in things like UFO communities (so rather than being aliens from a planet a bajillion miles away, they're from physically here but a different frequency). Whether or not there's any truth to that, I like the idea of structuring Alora Fane's 'pocket dimensions' in this way, kind of like how the whole consciousness substrate - drealm - thing is based on similar inspirations. It doesn't clash with anything I had before, just elaborates on it a bit. And of course the new logo would fit with that!

Something I prefer about the old logo is that I can have a flat colour version of it, which would be lost with this new one. So if I do decide to keep it - and I'm still in the wondering phase - I might have to make a single colour version of it in addition to the colourful one.

I wondered whether Carna's winters started happening after the Fracture! But could sindrels have realistically adapted to them so quickly? I suppose in a fantasy world with magic, anything's possible.

I read this comment yesterday (I should really reply to things straight away, but...), and I've been thinking about what you said about Kickstarter. On the one hand it's somewhat discouraging knowing that indie games often don't make much - at least compared to those US tech job salaries I know I shouldn't compare to but do - but I suppose it's also encouraging knowing things like Telepath Tactics got around that 50k amount. And hearing that the one I linked to doesn't have the kind of appeal I feared it might for having those kinds of features (though I find it interesting that it registered as Minecraft-like to you when it doesn't have the super blocky look; I didn't perceive it as such).

I've also been wondering whether 'I need the money so then I can pay the basic bills' is reason enough for people to support a Kickstarter, since that's the main angle I'd be going with. I wouldn't intend to be buying, say, people to make various assets, but maybe people expect that??

I think the biggest thing about doing a Kickstarter for me is that it'll hopefully push me out of my shell, force me to do some hard promotion!! for a whole month, and I feel I need to see whether I can even cope with that. Because if I really can't, then I definitely need to start looking into something else. But just thinking about doing all that is leading to a lot of feet-dragging already, bleh...
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Maniafig219~2Y
I'd thought my PC was fixed yesterday, when I got it back, but it's still broken! So it's brought back for repairs again, hopefully this time it won't take almost a week... Spending all my free time I'd be spending on the PC on my mobile phone instead is really irritating.

I think what we did for the Alpha is just using keys and a main branch, I suppose that works just as well since there's no need to do multiple branches!

Any and all lore questions can be answered with "The Aolmna Did It". Why do Sindrels have their flower brains? Why is Carna like this? Why are the Elarna cute? Who caused the Fracture? Who impregnated Mardek's mom? Why did Mardek have a sloppy make-out session with Deugan and Steele while Emeela was recording it? And who the hell are Mardek and Deugan??

While Minecraft is known superficially for its very pixelated and blocky look, a lot of Minecraft clones (and mods!) go for a more visually complex look that nonetheless apes the same cubical-tile based crafting/mining experience. It looks very clear at the 0:25 and 1:18 marks that despite the look, the world is clearly tile-based in a manner similar to Minecraft.

I think most true solo devs do use the reasoning that they need it to cover living expenses, yes. There probably is a general expectation that even solo devs do some outsourcing, or at least collaborative work, but it's not unheard of for everything to be done by one person either.
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