I'm glad you found comedy in the absurdity of it, like I intended!
Most battles wouldn't drag out that long; I actually recorded this one several times and chose the one with the most converting to stress the point (though maybe something shorter would have been a better idea).
Most battles wouldn't drag out that long; I actually recorded this one several times and chose the one with the most converting to stress the point (though maybe something shorter would have been a better idea).
Hard to know without more game to test though.