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Tobias 1104~4Y
I should really keep up with his blog in general, though I've never played any of his games so I feel weird about it! Making a simple app to load in Flash games is basically what I've already done, and I'm ready to release MARDEK in that form when the time seems right, but I was wondering how he integrated the API for stuff like achievements. I suppose his games are in AS3 rather than AS2 though, so the same barriers aren't in the way.

I think I'll read that properly later though; I'll keep it open in a tab! Thanks for linking to it! I'm trying to keep track of what other developers are doing, or rather I want to but I never take the initiative myself, so links like this are valuable.
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Verdusk21~4Y
Good news, his older games are in AS2. Quote from the FAQ from his website:

"I used Actionscript 2 for Epic Battle Fantasy 3 and earlier games."

The game he's talking about in that link earlier IS earlier than Epic Battle Fantasy 3 so he was actually talking about re-releasing AS2 games to Steam.

He didn't say anything about integrating the APIs, but maybe you can try asking him about it if you need to.
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Tobias 1104~4Y
Interesting; did he never release those on Steam before, then? If he can find a way to get the Steam API working with those AS2 projects, then I'd definitely want to know how he did it. And he seems like a good contact anyway, though I feel bad about contacting him at the moment because I've not played his games ever and I haven't got much to show myself just yet! I'm going to try to push myself out there once I've got a demo for this thing rather than just years-old stuff and promises of potential things.
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