Log In or Create Account
RedHalo22~4Y
I think I've played nearly all your games. I put in countless hours in Mardek 1 and 2. (Though Deliverance was my favorite)

Memody and some of your recent games seemed to go far outside the normal hack & slash games that I frequently see, and I wondered if this new game would follow the same trend.

And when I said, "And please give the player some reason to be emotionally invested in the protagonist. Too often they're just a hollow blank slate with no individual features." It wasn't towards your games, I just had some bad experiences in other games on Steam recently with this issue.

- Sorry if I didn't elaborate enough, and I rambled too much earlier.
3
Tobias 1104~4Y
Interesting; it sounded like you just didn't know that I've been tending towards making games with deeper characters and more than just killing things.

The characters are the most important part of the game for me, though I also feel that making the protagonist a blank slate - or at least less assertive of their personality than other characters - can be better than being forced to play as a character you despise! Mardek's not one of those in this though.
1