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Tobias 1104~4Y
Interesting; it sounded like you just didn't know that I've been tending towards making games with deeper characters and more than just killing things.

The characters are the most important part of the game for me, though I also feel that making the protagonist a blank slate - or at least less assertive of their personality than other characters - can be better than being forced to play as a character you despise! Mardek's not one of those in this though.
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