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Maniafig219~4Y
Interesting to read the details of your plans for the first six sections!

In both MARDEK and Taming Dreams there was a confrontation with the bully in the woods (though Deugan vs Steele got interrupted by Sylvia in TD), I wonder whether that's gonna be in this version too, considering the cast are all supposed to be adults rather than children. I also wonder whether Collie still exist, or whether someone else recruits Deugan and Mardek.

Taming Dreams had the ruined temple section between MARDEK's chapter 1 and 2, I wonder whether parts of that will be sprinkled throughout these new episodes.

It's funny how the Gem Mine's gone from bandits to cultists, both are pretty typical 'starter villains' for JRPGs, with bandits being more grounded and physical and cultists more mystical and magical. I am curious what Murias's goals are going to be, my guess is he wants to follow in the footsteps of the Elarna, thinking perhaps they were the only ones who ever got to meet the Aolmna. Or something like that!

And Steele isn't around for the Lake Lachryma section, hm. I wonder whether he's going to get zapped by Emeela like in MARDEK. I hope his characterization is more like his Taming Dreams version than the MARDEK one!

Moric in Lifewood, how very unfitting!! I look forward to seeing what the motivations of the Magisterium will be, perhaps some mixture of their GdM and Atonae selves, or something totally different?

You did mention what Morric's substitute for the Battleship and catacombs was going to be for Taming Dreams, I suppose it'll be similar to that in this game? I look forward to seeing what you've got planned!

Whoever that Mania person it, it sounds like he had a very good idea. I wish I had ideas that brilliant. I didn't consider it when I suggested it, but if it's going to be the Gem Mines then we'll also be seeing Donovan and Sharla! I wonder what you'd planned for those two in Taming Dreams.

I didn't really notice it before, but there's a healing crystal in those gifs!! Funny how those have been a mainstay in your games ever since MARDEK's remastered version, even in AF:C. Is Divine Dreams going to be like Taming Dreams where the crystals just serve as saving points and the party's automatically healed to full after every combat?

Purple and yellow are contrasting colours!! Hollywood needs to get on that Mania aesthetic, blue and orange is so last decade.

Are the tiles going to be animated? Perhaps it'll be clearer what the grass and mushrooms represent if the grass rustles and the mushrooms bounce around (as mushrooms do, of course).

I've been playing FF6 recently and I was struck my how detailed and intricately all of the rooms were designed, it must have taken them ages to assemble the tiles in the correct fashion. [LINK] [LINK]
[LINK]

Back when I made quests, I was very inconsistent with how I designed interior areas! Caves especially, I used like at least four different methods for those, and not consistently either!

Anyway, I hope you can find a good way to make edge tiles! They do make things look much nicer!
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