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Tobias 1104~4Y
I'm glad to hear you're impressed rather than put off by changes, and I hope you'll stick around to see where this all goes!

I'd love to return to the monster-catching genre in some form, but I know from trying it a bunch of times that it's just too much work for one person alone. Plus I'm trying to stick with one project at a time rather now than jumping around between several like I did in the past, and it's likely I'll be focusing on this Divine Dreams thing for the next few years.

One thing I'm maybe planning to include is a character whose skills are based on essentially collecting and summoning monsters that you face, but I don't know any details yet because I've not got to that point in development!
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Metrux3210~4Y
I guess it's good to focus on a single thing at a time, it was more for curiosity and hope that I asked ^^

About this character that summons, I find it very interesting, and would just like to say it doesn't need to be battle long summons, something like instantaneous summon effects is also a possibility, like in final fantasy, and could still be very cool, while diminishing the work load to make it happen.
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Tobias 1104~4Y
Oh, I forgot Final Fantasy summons worked as a single attack, actually! What I have in mind is summoning creatures as allies who you can then control alongside the rest of your party until they die, which I find much more interesting!
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